Arc Raiders Adventure Guide
What is an Expedition in Arc Raiders?

An expedition in Arc Raiders is described in-game as "sending your raider off on an expedition beyond the Rust Belt," taking "all their possessions into the unknown." It's essentially Arc Raiders' version of a wipe, which acts like a new game plus and resets the progress of your character. However, where they (used to) happen on a fairly regular basis in other extraction shooters like Escape from Tarkov, expeditions are very much on an opt-in basis.
However, you cannot just go on an expedition at the click of a button. Instead, you'll need to build your caravan by gathering a ton of materials. In return, you'll earn a bunch of rewards like bonus skill points, extra stash space, and more.
How to Unlock Expeditions in Arc Raiders
Expeditions are unlocked at level 20, as the final feature of the game available via leveling up. You can't commit resources to expeditions before then, so focus on going topside and acquiring materials and items for upgrades in the meantime.
Arc Raiders Expedition Schedule
The first expedition window began on Oct. 30, when Arc Raiders launched. The finalization phase will open on Dec. 17 and last until Dec. 22, with the departure date starting on the next day, Dec. 23. Expeditions roughly operate on an eight-week schedule, and while it isn't confirmed yet, we're expecting the next expedition to begin shortly after the current window closes, so our educated guess would be Dec. 24. That would, in theory, run until Feb. 18, 2026.
Arc Raiders Expedition Materials Required

To go on an expedition, you'll need to first construct your caravan, which needs a lot of materials. Here are all of the materials you need for each step of the caravan construction process:
- Foundation: 150 Metal Parts, 200 Rubber Parts, 80 Arc Alloys, and 15 Steel Springs
- Core Systems: 35 Durable Cloths, 30 Wires, 30 Electrical Components, and 5 Cooling Fans
- Framework: 5 Lightbulbs, 30 Batteries, 20 Sensors, and 1 Exodus Module
- Outfitting: 5 Humidifiers, 5 Advanced Electrical Components, 3 Magnetic Accelerators, and 3 Leaper Pulse Units
- Load: 250,000 coins worth of combat items, 100,000 coins worth of survival items, 180,000 coins worth of provisions, and 300,000 coins worth of materials
- Departure: N/A
Everything You Keep and Lose on an Expedition

As an expedition in Arc Raiders functions as a wipe for your character, you'll naturally lose a majority of your progression. However, there are some things that carry over.
Here's everything you keep when you complete an expedition project and carry forward into the next window:
- Maps
- Workshop stations
- Codex entries
- Raider tokens
- Deck progress
- Active leaderboards
- Trials
- Cosmetics
- Event progress
- Skill points and stash slots earned from prior expeditions
Here's everything that will be reset after you complete an expedition project:
- Stash upgrade progress
- Items
- Blueprints
- Coins
- Player level
- Skill points
- Raider den
- Workshop
- Quests
Arc Raiders Expedition Rewards
Here are all of the permanent rewards you will get for completing an expedition project:
- Patchwork Raider outfit
- Scrappy Janitor cap
- Expeditions indicator icon
- +12 stash space
- Bonus skill points (depending on your stash value, see below)
You can earn up to five permanent bonus skill points for your raider, but only by having up to five million coins' worth of value in your stash. You'll earn one point for every million, essentially, and this takes into account both your items and your current coin total.
Here are all the temporary rewards you'll earn for completing an expedition project, that will expire if you choose not to depart in the next expedition window:
- 10% repair buff
- 5% XP boost
- 6% more materials from Scrappy
Posting Komentar untuk "Arc Raiders Adventure Guide"
Posting Komentar